Author
Hi there! My name is Duane Brown.
I am a digital strategist helping clients connect with their communities and stakeholders online. I've a strong passion for digital marketing and video games. Read my full bio or contact me if you wish to hire me for your next campaign or project.
You may have also come here because of my popular post: Paid Social Media Monitoring and Measurement Tools: The (almost) Complete Guide
Elsewhere Online:

What I'm Doing...on Twitter
- @parkernow Looking forward to seeing you talk at #talkischeap on Thursday. Should be a good evening. in reply to parkernow 4 hrs ago
- @flowsionet There are others depending on what you want to know about them. There is also The Blog Studio. Are you looking for a job? in reply to Flowsionet 4 hrs ago
- @flowsionet Social Media related companies #Toronto include Social Media Group & the rest are mostly owned by the big 6 holding companies. in reply to Flowsionet 4 hrs ago
- @EvilPRGuy Sounds like missing some of #sxsw isn't bad. How do you usually get from Newark to NYC? Is the Airport Expressbus or Amtrak good? in reply to EvilPRGuy 4 hrs ago
- @EdenSpodek Good place for the basics as well. I've to check out Simons next time I'm down. in reply to EdenSpodek 4 hrs ago
- More updates...
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Tag Archives: PR
Dawn of War II’s Publicity Campaign…. Sweet!
If you know anything about Warhammer 40K and their Dawn of War II video game. Then the fact they are trying to rebuild a Rhino as part of the publicity campaign is pretty crazy and smart at the same time. Good PR isn’t about using cookie cutter plans, it’s about taking the unique aspects of [...]
Mention In Opinion Piece: GameSetWacth
Featured in a counter opinion piece at GameSetWacth; Counter-Opinion: Why The Orange Box’s Name Is Alright. Check it out and let me know what you think on the blog.
Gamasutra Article: Online PR For Games: There Is No Going Back Now
Part three of my three part feature is up on Gamasutra.
Online PR For Games: There Is No Going Back Now
Gamasutra Article: Online Public Relations: The Good, The Bad and The Ugly
Part two of my three part feature is up on Gamasutra.
Online Public Relations: The Good, The Bad and The Ugly
Gamasutra Article:The Art & Science of Public Relations
Part one of my three part feature is up on Gamasutra.
The Art & Science of Public Relations – It Doesn’t Have To Be Russian Roulette if You Don’t Want It to Be
Homeless Child Enters Second Life… Can PR Help?
BoingBoing is pointing out what could possible be the first homeless person to enter Second Life. I’ll admit that I don’t care much for the game and its marketing/PR results that can be actually measured are promising at best. However, the idea of setting up a homeless person in Second Life to promote what is [...]
Crisp Imagination on 2008-12-08