Tag Archives: In-GameAds

Weekly News & Link Roundup: January 27 – February 2, 2008

Here is the latest news and stories having an affect on our industry over the last week. Our readers share bookmarks with the BandwidthCamp community by tagging them BandwidthCamp on del.icio.us (a social bookmarking tool). If you’d like to participate, sign-up for delicious and share articles you think the community might find interesting. This [...]
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Facebook: The Advergames are Coming… and they are bad.

Brenda Brathwaite at Applied Game Design has a great article on why H&R Block failed at creating an advergame on Facebook. Developing games for Facebook isn’t as easy as it looks. The myth: people are so into Facebook and its games that they’ll play any game. The reality: bad games are still bad games, particularly when [...]
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NBC Gets Into In-GameAds

NBC has surfed it’s way into In-GameAds via an investment into IGA Worldwide last summer. “What we’ve done is carve out a portion of our ad inventory for NBC to sell directly,” explains Justin Townsend, CEO of Manhattan-based IGA. “That relationship enables us to bring all the marketing power of the country’s largest TV network to [...]
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AdSense For Games And Industry Stats

GamesIndustry had a site down interview with AdSense for Games‘ Bernie Stolar. He’s the that convinced Google to buy AdScape. ‘If you look at research, there are more people playing games than watching television. So what does that tell you? That tells you there’s a whole different audience,” Stolar said. “The demographics have changed. So the rules [...]
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UK Spy Agency Uses In-Game Ads for Recruitment

GCHQ, which stands for Government Communications Headquarters, said it was looking to reach “an Internet-savvy generation of graduate groups.” It’s great to see in-game ads go beyond the typical ad for cars, movies and entertainment and start looking at other possible products or services you can use the services to market. I sent this around the [...]
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Sony Launches In-Game Ad Group

Sony has just announced the launch of an internal in-game advertising group. The group will be run by Darlene Kindler. This department was created after Sony partnered with Nielsen Media Research (the people who do TV ratings etc) in July. They’re trying to develop a measurement system to monitor game network advertising. Part of the stuff [...]
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BBC Launches Virtual World

The BBC plans to launch Adventure Rock with a Club Penguin stance on advertising. “Club Penguin has taken a firm stand and will not include any advertising or subtle cross-marketing opportunities,” Club Penguin communications director Kate Mason said in an interview with MIPCOM News. “There’s a coffee shop begging to be a Starbucks, but that will [...]
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Ad Networks and Tweens Who love Them

The Electric Sheep Company, plans to open an ad network within Second Life. This is on the heels of yesterdays news that tweens love brands in virtual world. All of the eyes and ears of kids’ virtual worlds notice that kids actively want to flaunt their favorite brands to their friends in virtual worlds, and providing [...]
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Double Fusion Announces Fusion.runtime Ad Solution

Double Fusion announces Fusion.runtime Ad Solution for in-game ads. The Fusion.runtime solution joins Double Fusion’s existing fusion.sdk code-based technology suite, back-end systems and sales force as the fusion.sdk solution. Publishers deploy the fusion.runtime engine into games through a simple patch of the game executable. Ad placements are then determined at the publisher’s leisure, using a set [...]
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IGA is Rocking In-Game Ads

GameDaily is reporting that IGA has signed an in-game ad deal with Codemasters. Also, IGA’s VP of publisher relations; Ed Bartlett has an article over at iMediaConnection talking about the current and future of in-game ads. It’s a very fascinating read about where in-game ads could head.
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