Category Archives: Online Worlds

DICE 2010: The future of gaming

Carnegie Mellon University Professor, Jesse Schell, dives into a world of game development which will emerge from the popular “Facebook Games” era. Xbox 360 Games – E3 2010 – Guitar Hero 5
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Social Web Workshop with Bar Camp co-founder Chris Messina

Yesterday I had the pleasure of attending Social Web Workshop with Bar Camp co-founder Chris Messina. It’s the first full day conference I’ve been to since getting back in the freelance game in August. It was great to connect and meet other people I’ve not had the opportunity to meet this past summer. What I really [...]
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Digital distribution in video games

Opportunity in the digital distribution business of video games. Yesterday an interview with Randy Pitchford from Gearbox went live on MaximumPC: “Steam helps. As a guy in this industry though, I don’t trust Valve,” Pitchford said. “I, personally, trust Valve. But I’m just saying, honestly, I think a lot of the industry doesn’t.” “…really, really dangerous [...]
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The Digital Gamer: All Grown Up?

On Monday the Yahoo Search Marketing Blog posted The Grown-Up Gamer. As a digital marketer and gamer I decided to check out the article. I thought it would provide me with some new knowledge or bring a unique perspective to the search game. However, the article mainly focused on how gamers are mostly 25 – [...]
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Interview with Nikolas Badminton from Blast Radius – Part 2

Last week I had the pleasure of talking with Nik from Blast Radius in part 1 of our interview. This week I finish the interview were we talk about social media and how its integrating with client projects. We also dabble in what’s the difference between bought media, owned media and earned media. Lastly, we [...]
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The Changing Demographic and Our Future [Video Game Marketing]

Ad Age had an article today, Making Marketing as Creative as Its Games, talking with Brad Jakeman, Activision’s chief creative officer. He talked about the changing demographics in video games and how it’s not just about the 14 year old in their moms basement.
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Having Different Touch Points is Key to Growth Online

Last week I wrote about Google’s local business center and promoted the post a bit on my Twitter account. I left it at that and went on with keeping my goals for this year. However, a funny thing happened in the last week.
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How Mainstream is Second Life Really? [One Year Later]

Last year I wrote a great post about Second Life. Having a new professor bring up gaming and virtual worlds was great. We rarely get to discuss these things in class, which I feel is a shame at time. I was glad to see and heard my professor understands that gaming is important. I admit [...]
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Google, Rockstar and Yahoo…

It’s been a crazy week leading up to E3. This week has been all about Google’s Lively, Rockstar Games potential ban on their Bully: Scholarship Edition game. Then  you’ve Yahoo, Microsoft’s new love interest, shacking things up as the team with Double Fusion and NeoEdge Networks. I really want to check out more of  Google’s Lively [...]
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The Blue Book: Virtual Worlds

Over the weekend The Blue Book for virtual worlds launched. The book is free to download and should be required reading for anyone wanting to get into virtual worlds. You always want to pick the best virtual world or social network that is going to fit your brand. At the same time a report released [...]
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