Author
Hi there! My name is Duane Brown.
I am a digital strategist helping clients connect with their communities and stakeholders online. I've a strong passion for digital marketing and video games. Read my full bio or contact me if you wish to hire me for your next campaign or project.
You may have also come here because of my popular post: Paid Social Media Monitoring and Measurement Tools: The (almost) Complete Guide
Elsewhere Online:

What I'm Doing...on Twitter
- @lzasada Anytime.... it's a nice looking app for @foursquare ...even in beta. in reply to lzasada 5 hrs ago
- @kevrichard We shall grab some food for sure... How did lunch go with @renee3? in reply to kevrichard 5 hrs ago
- @thornley I'd be willing to help organize. I'm a breakfast person. Anyone else come to you to help put one together? in reply to thornley 5 hrs ago
- @jaimewoo It was a great night for #talkischeap and to heckle! in reply to jaimewoo 5 hrs ago
- RT @ScrollNetwork: At Talk is Cheap Is Cheap. Talking with @duanebrown http://twitpic.com/19edse .... this is so me in real life. 5 hrs ago
- More updates...
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- Duane Brown on Ambassador vs Advocate: Which do you want for your company?
- Malcolm Bastien on Ambassador vs Advocate: Which do you want for your company?
- Social Media/Networking – WIIIFM? « Project Management Essentials on A comparison of social media tools
- Ashley Lim on The future of social media monitoring
- Duane Brown on Custom Facebook Pages
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Recent Posts
The Importance of Doing Non-Client Work [Game Index]
I’m proud to announce the launch my first non-client related work for the Canadian video game community but also myself: Game Index. I’ve been working on this since last August when I started with an idea I had for the last couple years and a my Google map. Today Game Index now includes the Google map and website.
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I think it’s important for every company, regardless of industry, to do non-client related work each year. For a one person shop like myself, it gives me a chance to tinker with some ideas and stretch my creative itch. There are a few other reasons doing non-client work can be health for your business:
A lot of the reasons above are why I started working on Game Index last year. Now I can’t wait until I get to version one and grow with the project. This is a journey more then a destination for me but I’m having a ton of fun on the way and that was more important then anything for me.
Ad Age had a great article last year about agencies doing non-client work. The article focused more on the agencies doing it to drive new revenue streams but I still think alot of the reason above hold true for the teams doing the work. What non-client work have you worked on lately?
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