The Great Canadian Video Game Competition: Round 2

The Great Canadian Video Game Competition logoTelefilm just announced the second round winners for The Great Canadian Video Game Competition. The Round 2 winners are as follows:

The names of the four Round 2 winning companies (followed by location, project name and platform) are:

  • Big Blue Bubble, London, Ontario, Hobby Shop, console;
  • Cerebral Vortex Games, St. Catharines, Ontario, Ambush! Trivia, PC/Mobile/Xbox Live Arcade;
  • MindHabits Inc., Montreal, Quebec, MindHabits Trainer, handheld; and
  • Hothead Games Inc., Vancouver, B.C., SWARM!, PC.

About the Competition
The Competition is made possible through Telefilm Canada and the Department of Canadian Heritage, the Canada New Media Fund and the sponsorship of industry partners Electronic Arts, Radical Entertainment and Ubisoft. Event sponsors include BC Film, Electronic Arts, New Media BC, New Media Business Alliance, Ontario Media Development Corporation and PricewaterhouseCoopers. Media sponsors include Electric Playground and G4Tech TV.

The Great Canadian Video Game Competition provides a needed opportunity for Canadian game developers to build their own capacity and original intellectual property. Competition information, including company profiles, is available at www.telefilm.gc.ca/game.

I’ve been following the competition since it has been announced. Hothead Games and Big Blue Bubble are two company’s that I thought would make it to Round 2 because of their experience more then their game ideas. I was hoping HB Studios & TPB Productions would make it to Round 2 as they were making a console game based off of the Trailer Park Boys… but that didn’t happen. I think the competition is a great idea, however, I do have one problem with it. The winners seem to lean towards more experience then a good game idea, IMO. Which is more important, the teams experience or their IP?

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